The Digital Landscape from August 26th to October 5th, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Rachel Schmid-James
While humans are known for their adaptability, one could argue that the past twenty-something years have been overwhelming regarding technological development. It is often forgotten that the world first began to have the ability to store more digital information than analog technology in 2002. The advancements in digital technology in the past decade have been vast and fast-paced, leading to many conflicting opinions. Some argue that these breakthroughs are the best thing to ever happen, opening new doors for scientific discovery and improved quality of life. Others are more hesitant to embrace it, citing concerns about older and more traditional ways being pushed aside, leaving many behind.
When it comes to visual arts, digital methods have often faced criticism from those more in tune with traditional mediums and techniques, who fear straying from them will lead to the downfall of art as we know it. However, many artists have instead chosen to embrace and incorporate new and evolving technology into their work. Our current exhibition, titled The Digital Landscape, explores the tensions between the digital and the natural world and the ways digital technologies can be utilized to further artistic expression and improve audience response without inhibiting the artist’s process or technique.
A perfect example of this tension is found at the very back of the gallery in Chris Combs’ Insert 25 Cents to Feel Something: an interactive piece characterized by its vintage look and its delightful animation that appears when the viewer feeds the machine twenty-five cents. When a quarter is inserted into the work by the viewer, a short video plays of a cat with retro music as the background, each time a different one. I often hear the gasps of joy or the sounds of laughter from my post at the docent desk, and it is infectious. However, as quickly as it begins, the video is over, leaving the audience with only the memory unless they insert another quarter. By creating a sculpture that invokes the viewer’s sense of nostalgia through its older look and sound, Combs adds a new dimension to the ideas behind The Digital Landscape.
Combs states that he created this piece to comment on consumerism and how the “‘free-of-charge internet’ has been commercialized by mega-platforms and super-national corporations (as they fight monopoly charges in courtrooms).” With access to the internet growing significantly over the past couple of decades, the chance to financially benefit from it has as well.
Combs argues that another form of payment has also been withdrawn from us: our attention and time. It is easy to get sucked into a video on TikTok or scrolling through posts on Instagram, and while both are free monetarily, they still come with a price. The briefness of the cat clip in the tiny circular window of the machine is his way of representing the short dopamine rushes that our brains experience on the internet. To get that joyful feeling again, you have to insert another quarter, recreating the addiction to our phones in everyday life.
Combs uses digital technology to address his critique of this digital system, creating a fascinating dichotomy that perfectly encapsulates the ideas behind this current exhibition. Like it or not, digital technology is here to stay, so we can either resist or find ways to rearrange the systems so they work for everyone. Not all change has to be bad, and as I said, humans are made for it – we just have to be willing to.
Chris Combs’ work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26th to October 5th, 2024. For more information on Combs, visit https://chriscombs.net/. For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/articles/stamp_gallery_presents_digital_landscape.