Tag Archives: Contemporary Art

Assimilation, Loss, and Home in Kat Navarro’s Kalapati Without a House

The Digital Landscape from August 26th to October 5th, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by James Cho

The process of immigration has always been a difficult one, no matter the time, place, or people involved in it. What most people don’t fully recognise, though, is that immigration is more than the journey alone. More than the arrival off a boat or the crossing of a border,it is a process that starts before the journey is taken, and in the case of a successful journey, continues for years after. 

I’ve personally experienced this process multiple times, having moved repeatedly across many different countries that I’ve called home in Asia. The feelings of uncertainty that come with repeatedly losing friends, a sense of familiarity, and over time a slow degradation in my own native French that my mother and I continue to speak over the years as we moved from China, to Singapore, to Korea, and then to the States. Wherein the process partially assimilated us into each place as we learned to call them all home before having to leave each one as we engaged with the many cultures and people in these countries. 

In our current exhibition, The Digital Landscape, there is no better representation of these layered notions of home, assimilation, loss, and language that come about due to immigration than Kat Navarro’s Kalapati Without a House. Tucked away in the Gallery’s nook at the very front of the Gallery, visitors can sit and watch Navarro’s animation where every two minutes, hands that support a Bahay Kubo (a kind of house indigenous to the Philippines) strip away a part of it until the last hand drifts beneath the waves. As this occurs, less and less of the animated birds come to roost in the Bahay Kubo, a parallel to the how the pigeons that Navarro’s family raised in the Philippines slowly left one by one before her family immigrated to Baltimore. 

Kat Navarro, Kalapati Without a House, 2023. Mix Media animation project, 16:00.

By animating a symbolic representation of her family’s experience with immigration overlaid with narration by her Tito (uncle) and Lola (grandmother) in Tagalog, Navarro’s animation captures many aspects of immigration. The loss of home and everything that was once familiar to her family in the past, the slow degradation of language that came with and continues to come with assimilating into another country, and the need to construct a new home in an initially unfamiliar and oftentimes hostile environment.

It specifically acts as a reflection of the past, of a version of a place that was once “home” that likely doesn’t exist anymore today as it once did decades ago, or at least to a recognisable degree. The animation is also a snapshot of the present and future where immigration continues to break down oral storytelling and language over time, evident in the untranslated narration of Navarro’s Tito and Lola as an ongoing part of their assimilation into American culture, while still retaining some of it by talking to one another.

Conversely, while Kalapati Without a House embodies loss that stems from immigration, the animation also embodies the notion of survival. Navarro’s family, like many immigrant families across the globe, persist despite the loss of the Bahay Kubo and untranslated Tagalog dialogue. Though difficult to create, I believe that the animation creates a sense of hope and familial unity amid the pain of losing one’s home and connections like her family’s pigeons to one’s original home. In the wake of assimilation and the degradation of culture, immigrants survive and work to resist this post-journey development to build new homes for themselves and their children. A new home in a new landscape, a home that will resist and survive the fate of its predecessor who can only exist in a digital environment like Navarro’s animation. 

Kat Navarro’s work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26th to October 5th, 2024. For more information on Navarro, visit https://katnavarro.com/About-Contact-1. For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/articles/stamp_gallery_presents_digital_landscape.

Caught in the Glitch

The Digital Landscape from August 26 to October 5, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Ellen Zhang

Digitalization has drastically changed the relationship between space, time, and self. With the help of phone cameras, humans can now exist in pixels instead of atoms. Through the cloud, memories can be stored in gigabytes instead of physical albums. Technology has fundamentally changed day-to-day life, allowing humans to transcend the traditional limitations of space and time. 

Ally Christmas, Untitled (Glitchcock Eyes), 2018, Cinemagraph, 00:00:30 (loop).

Consider the question posed by Ally Christmas in her 2018 piece Untitled (Glitchcock Eyes): Is the phone capturing a present being or is it a digital echo of someone’s past? The answer may be both. Christmas describes her work as a “version of herself being caught between the temporal planes of lived present and virtual past”. The lines between these planes are blurred as it is unclear which is being represented where. Upon closer observation of Untitled (Glitchcock Eyes), Christmas’ eyes and nose appear on the phone screen. Is this her “virtual past” that she mentions? In the background, glimpses of her hair and hands cascade across the screen. Are these evidences of the “lived present” she describes? Most importantly, these two planes combine to form, what Christmas states, is “a new kind of zombie”. The eyes and nose of a digital past meshed with the hair and hands of a present self. 

The concept of a zombie exhibits how digitalization shapes an individual’s present self. The way humans interact and portray themselves in the digital world can drastically shift beliefs, values, and attitudes. For instance, social media enables individuals to curate their online identities through carefully selected images. Over time, one’s identity can evolve and become more aligned with their online persona. As a result, it is nearly impossible to differentiate one’s “true self” versus what has been influenced by the digital world. In addition to the fine line between actual and digital, Christmas explores the interplay of past and present in her work. When past moments can be revisited in the form of a picture or data, it opens up the possibility of reinterpreting past experiences. This never-ending process emphasizes how digitalization is an invisible hand in shaping present identity. 

But what are the implications of such processes? When virtual personas and lived experiences come together, it raises the question of what is authentic and what isn’t. This leaves many, including myself, torn between who we are online versus in the physical world. In pursuit of having a likable virtual persona, there is persistent anxiety to become the most appealing version of oneself. As a result, the “zombie” that Christmas refers to can also represent the existential struggles of being in a hyper-digital age. 

Christmas’ use of planes, in terms of past versus present and digital versus reality, facilitates conversation on how the digital world shapes people. By acknowledging how the present self is a product of becoming digital personas and reevaluating the digital past, we can strive to be more intentional about our lived experiences.

Ally Christmas’ work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26 to October 5, 2024. For more information on Ally Christmas, visit ​​allychristmas.com. For more information on The Digital Landscape and related events, visit stamp.umd.edu/gallery.

Securi ex machina, or Safe from the machine

The Digital Landscape from August 26 to October 5, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by Trinitee Tatum

For an instant, I stood in front of Chris Combs’ Pollination (2023). It simultaneously stole my face and voice, projecting a virtual me before the physical me. The real me. I should have felt violated, exposed, but I stayed. I let Pollination search and seize me. I spoke so it could hear me. I was compelled to let it document me. A moment of pirated digitalization transformed into a prolonged, authorized archival of the self for my own benefit. What led me, and many others, to indulge in and consent to Pollination’s surveillance? Are we hoping to see if technology perceives us the way we see ourselves? Or is it the hope that this piece documents our existence forever, so we may never be forgotten? Perhaps the answer lies somewhere in the unearthing of the algorithmic and systematic indulgence of surveillance for the sake of vanity and ego.

Chris Combs, Pollination, 2023. Aluminum, DIN terminal blocks, wire, screens, computers, 5×4.5×4’. Screenshot via artist’s website.

Pollination is an interactive flower-shaped piece that responds to faces and speech. It uses a camera to recognize faces, transforming them into rotating flower-like shapes, while a microphone listens to speech and displays its transcription on multiple small screens. However, Pollination does not fulfill the desire to be forever etched into the ether as nothing is uploaded from the piece. It uses “whisper.cpp” to transcribe audio entirely within the device and the facial recognition is powered by OpenCV. The closed circuited experience of Pollination means the user’s interaction is disposable, ephemeral. It’s a denial of permanent documentation.

Search results of security camera selfies on Pinterest.

On both systemic and individualistic levels, surveillance is often driven by concerns of fear, vulnerability, and a struggle for control. Surveillance pacifies through the external imposition of order, creating an illusion of security and stability through acts of monitoring, predicting, and understanding. However, this sense of authority is often superficial, and surveillance’s inherently parasitic nature demands data for eternity. Only major organizations have been able to harness the beast by overtly passing the labor of watching on to the users. Big tech companies create opportunities for self-surveillance and external monitoring via social media, but rather than creating a sense of control, this often exacerbates feelings of inadequacy and insecurities. Intentionally or unintentionally, users equate their self-worth to their social media metrics and are driven to curate a perfect public image to feel both internal and external validation. The more susceptible users watch themselves and others via digital networks, the more the images and algorithms reinforce their insecurities, where they compare and conflate themselves with the idealized, curated lives on their feeds. This creates a feedback loop where insecurity fuels surveillance, and surveillance fuels further insecurity.

Screenshot of ChatGPT when prompted to consider its own participation in self surveillance.

Ultimately, (self)-surveillance driven by insecurity is an endless and futile pursuit of reassurance as it only temporarily assuages fears– big, existential fears of the unknown, the fear of losing control, the fear of mortality, the fear of fate. The fear that we are here, and then we are gone. This reassurance, however, is fleeting, a temporary respite. The more one surveils, the more one realizes that complete control or total knowledge is impossible. Look Pollination in the eye, speak to its mic, but seek personal satisfaction beyond the screens. 

Chris Combs’ work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26 to October 5, 2024. 

Subjugating Spaces and Bodily Autonomy: Resistance with Michelle Lisa Herman

The Digital Landscape from August 26 to October 5, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Olivia DiJulio 

As a woman with disabilities, my work is often multisensory and immersive, as I feel it is important to provide multiple ways for people to experience the artwork.

Michelle Lisa Herman

Every day, we navigate the architecture that surrounds us, interacting with buildings, walkways, and streets that were designed and approved by planners and stakeholders. But who truly defines the physical and social purposes of our spaces? Whose needs and experiences are prioritized in the creation of our environments? The Digital Landscape features three of Michelle Lisa Herman’s multimedia works that deconstruct the history of stigmatizing narratives surrounding disability, and to give viewers the agency to reimagine the body as it is in space. 

What inspires and drives the design of architecture? This pressing question is central to Herman’s exploration of physical and social spaces. Self-identifying as a woman with disabilities, Herman critiques the hegemony that buildings and institutions of power support. Untitled (To Bear the Weight) #2 (2022) is a small video installation that projects Herman’s moving body on a paper model of Bremen’s town hall. Viewers can circle the entire model, allowing for an interpersonal viewing experience. Herman’s inspiration for this piece was found after observing 16th-century architecture during her exchange program in Bremen, Germany. 

Michelle Lisa Herman, Untitled (To Bear the Weight) #2, 2022. Video installation. Video courtesy of the Artist.

The medium of the video projection connects the themes of communication, societal norms, and technology of The Digital Landscape. Acting as the pillars, columns, and arcways, Herman uses her body to make an unconventional impression. The most notable part of the piece is the reference to Leonardo DaVinci’s Vitruvian Man. The iconography of the Vitruvian Man portrayed by Herman’s body emphasizes the dominant, Eurocentric nature of architectural design. Incorporating her body into the building forms a powerful message of resistance against the idealized calculations of the “white, able male body”, as described by Herman. In realizing this connection, Herman challenges the viewer to rethink how power and design are interconnected. Beyond the physical spaces that surround us, the unnoticed, invisible roots of power fuel systems of oppression through collective ignorance. 

Untitled (Construction) #2 (2024) and Untitled (Construction) #8 (2024) are from the same collection of works using casts of Herman’s limbs to build structural forms. This series combines the delicate positions of her arms and hands in tandem with other objects to create a surreal composition. The visual contrast of the organic and rigid forms among the colorful lighting conveys an archaic feel reminiscent of historically European, marble buildings.  

 

 

 

 

 

 

 

Michelle Lisa Herman, Untitled (Construction) #2 and #8, 2024. Giclee on fabric mounted to aluminum. Images courtesy of the Artist.

Herman’s pieces demonstrate the importance of activist art and critical messaging through media. Instead of encouraging stereotypical narratives, Herman reclaims what is stolen from artists with disabilities. Reminiscent of the “Supercrip” label, disability should not be an inspirational model for non-disabled people. Agency to those working against instilled norms of disability, Herman’s work reflects upon independence from oppressive institutions. She reminds us of the reality that many marginalized identities face daily about their bodies. The fetishization of disability thrives from portraying it as a superpower, obscuring the very real experiences behind it.   

The ways we navigate the world are defined by the bodies we were born with and the boundaries set by society. However, Michelle Lisa Herman is one of many voices that address the importance of inclusive design and solidarity for marginalized groups. While it can be easy to assume that our reality is fully optimized, broadening our senses and perspectives is essential for embracing the experiences of others. In presenting The Digital Landscape, both To Bear the Weight and Construction subjugate the social constructions that define our public and private spaces. 

Michelle Lisa Herman’s work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26 to October 5, 2024. For more information on Michelle Lisa Herman, visit https://www.michellelisaherman.com/.  For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/centers/stamp_gallery

The Power of What We Don’t See: Reflections on Mollye Bendell’s Outgrown

The Digital Landscape from August 26 to October 5, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Noa Nelson

The Power of What We Don’t See: Reflections on Mollye Bendell’s Outgrown

In the modern world, we’re conditioned to focus on what we can see, on the immediate and the tangible. We view our surroundings, assessing value and importance based on what is in front of us. But art often asks us to dig deeper, to look beyond the obvious and consider the unseen forces at play. Mollye Bendell’s Outgrown (2022), with its engraved acrylic panels and augmented reality (AR) application, pushes us to do just that — it invites us to confront the unseen and the forgotten.

In Outgrown, Bendell resurrects the often-overlooked weeds that once grew in a space, visualizing a world where these overlooked plants thrive. Using AR, viewers look through a tablet provided with the installation and see the weeds rising up from the acrylic panels, reclaiming space in a way that transcends human control. These spirits are not just remnants of a past ecosystem but also a vision of a possible future, where the weeds have evolved into various flowers that grow and intertwine. Each one builds off the others, forming complex, beautiful networks of foliage. The physical panels, approximately 4×6 feet in size (all together), glow with an eerie beauty, but it’s the AR experience that elevates the piece from mere aesthetic object to a meditation on nature, memory, and visibility.

 

Mollye Bendell, Outgrown, 2022. Engraved acrylic panels, augmented reality application. Photo Courtesy of the Artist.

 

Bendell’s work operates on multiple levels, but what stands out most is its insistence on honoring what we don’t see. The weeds she portrays are not the curated flowers we often associate with beauty in gardens, but the plants we ignore, dismiss, or actively remove from sight. By presenting their new forms in AR, she makes visible the life that has been pushed out of view — both literally and metaphorically. The new form these weeds take in their resurrection is striking. They blossom into a variety of flowers, a kaleidoscope of growth and beauty. Bendell transforms the ordinary into the extraordinary, reminding us that even the most disregarded forms of life have their own potential to bloom into something magnificent. The resilience of these weeds turns into a celebration of their ability to persist, adapt, and thrive.

The piece also speaks to the power of AR itself — a technology that overlays digital images on the real world, making the invisible visible. Through AR, Outgrown transforms what would be a static installation into a dynamic, evolving interaction. This element reflects the tension between what we perceive with our eyes and what actually exists around us. Weeds, much like many aspects of life, often go unnoticed until something or someone draws our attention to them. In Bendell’s work, the use of AR acts as a metaphor for the limitations of human perception. It asks us to question what else we are not seeing. What exists beyond our narrow field of vision? 

There’s also a deeply ecological undercurrent in Outgrown. In many ways, it presents a post-apocalyptic vision — not of a world devoid of life, but of one where nature has “outgrown” human control. The weeds, given the space to thrive, suggest that even in the absence of human cultivation, life persists. Yet, what could have been a harsh takeover of an overgrown wilderness instead becomes something unexpectedly beautiful. The weeds evolve into flowers of different kinds, building off one another, creating a web of new growth, connected in their vitality. This post-human biodiversity is a haunting vision, but one with a redemptive quality. It’s a reminder that the natural world doesn’t need us to survive. In fact, it might do better without our interference. The ghosts of the weeds are both a eulogy for the plants we’ve displaced and a warning of the resilience of nature, which won’t sit idle forever.

This quiet rebellion of weeds is symbolic of the many things in life that exist outside our perception — the overlooked, the forgotten, the marginalized. Yet, when given the space, these elements flourish in ways we might not have imagined. Bendell reminds us that what we dismiss or attempt to control will not remain hidden forever. In Outgrown, these spirits of plants rise not in defiance but in quiet beauty, suggesting that nature’s capacity for growth is beyond what we can imagine.

The power of Outgrown lies not only in its visual elements but in its conceptual framework. It’s an exploration of how much exists beyond the scope of human vision, and a critique of our tendency to ignore what doesn’t fit neatly into our view of the world. By making visible what is usually unseen, Bendell asks us to reconsider our relationship with the environment, with the invisible forces around us, and with the things we choose not to see.

Ultimately, Outgrown challenges us to pay attention. The beauty and resilience of the natural world exist beyond our gaze, and just because we don’t see something doesn’t mean it isn’t there. There is power in what we overlook, in the spaces we leave behind, and in the things we fail to acknowledge. Bendell’s piece asks us to expand our perception, to honor what grows in the margins, and to consider that the unseen may be just as important — if not more so — than what is in front of us. And as the weeds in Outgrown transform into flowers, we are reminded that beauty can arise from what we least expect, building and growing in ways we never imagined.

 

Mollye Bendell’s work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26 to October 5, 2024.

For more information on Mollye Bendell, visit https://mollyebendell.com/

For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/centers/stamp_gallery

Paying with Our Time, and From Our Wallets

The Digital Landscape from August 26th to October 5th, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Rachel Schmid-James

While humans are known for their adaptability, one could argue that the past twenty-something years have been overwhelming regarding technological development. It is often forgotten that the world first began to have the ability to store more digital information than analog technology in 2002. The advancements in digital technology in the past decade have been vast and fast-paced, leading to many conflicting opinions. Some argue that these breakthroughs are the best thing to ever happen, opening new doors for scientific discovery and improved quality of life. Others are more hesitant to embrace it, citing concerns about older and more traditional ways being pushed aside, leaving many behind. 

When it comes to visual arts, digital methods have often faced criticism from those more in tune with traditional mediums and techniques, who fear straying from them will lead to the downfall of art as we know it. However, many artists have instead chosen to embrace and incorporate new and evolving technology into their work. Our current exhibition, titled The Digital Landscape, explores the tensions between the digital and the natural world and the ways digital technologies can be utilized to further artistic expression and improve audience response without inhibiting the artist’s process or technique. 

A perfect example of this tension is found at the very back of the gallery in Chris Combs’ Insert 25 Cents to Feel Something: an interactive piece characterized by its vintage look and its delightful animation that appears when the viewer feeds the machine twenty-five cents. When a quarter is inserted into the work by the viewer, a short video plays of a cat with retro music as the background, each time a different one. I often hear the gasps of joy or the sounds of laughter from my post at the docent desk, and it is infectious. However, as quickly as it begins, the video is over, leaving the audience with only the memory unless they insert another quarter. By creating a sculpture that invokes the viewer’s sense of nostalgia through its older look and sound, Combs adds a new dimension to the ideas behind The Digital Landscape.

Chris Combs, Insert 25 Cents to Feel Something (2024), lens, LCD, steel enclosure, acrylic, polyurethane, coin acceptor, 15x12x7in.

Combs states that he created this piece to comment on consumerism and how the “‘free-of-charge internet’ has been commercialized by mega-platforms and super-national corporations (as they fight monopoly charges in courtrooms).” With access to the internet growing significantly over the past couple of decades, the chance to financially benefit from it has as well.

Combs argues that another form of payment has also been withdrawn from us: our attention and time. It is easy to get sucked into a video on TikTok or scrolling through posts on Instagram, and while both are free monetarily, they still come with a price. The briefness of the cat clip in the tiny circular window of the machine is his way of representing the short dopamine rushes that our brains experience on the internet. To get that joyful feeling again, you have to insert another quarter, recreating the addiction to our phones in everyday life. 

Combs uses digital technology to address his critique of this digital system, creating a fascinating dichotomy that perfectly encapsulates the ideas behind this current exhibition. Like it or not, digital technology is here to stay, so we can either resist or find ways to rearrange the systems so they work for everyone. Not all change has to be bad, and as I said, humans are made for it – we just have to be willing to.

Chris Combs’ work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26th to October 5th, 2024. For more information on Combs, visit https://chriscombs.net/. For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/articles/stamp_gallery_presents_digital_landscape.

Seeing Again: An Exploration of Concepts in Margaret Walker’s ‘living’ and ‘dressing’

Palinopsia from April 23 to May 17, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by Rachel Schmid-James

“The past often repeats itself” is a popular saying in the modern world, but there is much more truth in it than just surface level. When I am performing a task such as cooking or riding the train, I am hit with memories of holding my grandfather’s hand while boarding the MARC or getting flour all over myself while helping my grandmother make red beans and rice. In the Stamp Gallery’s latest exhibition Palinopsia, artist Margaret Walker breathes life into this feeling, showing that the past cannot always be clearly distinguished from the present.

Each artist in this show brought their unique interpretation of the idea of “palinopsia” to this exhibit, each exploring a different aspect of the term. A medical condition, palinopsia causes images to be repeated in a person’s field of vision after the stimuli have been removed. The word itself comes from the combining of the Greek words palin (again) and opsia (seeing), which Walker engages with through exploring the ties between generations. She portrays images of her family members and herself over and over again to encourage the audience to engage with the themes, just as the word palinopsia suggests. 

The first thing the viewer sees when they turn to the left of the gallery is a transparent piece of silk printed with images of a woman covering a series of small, square mirrors. The woman, Walker herself, stands at different angles, her image repeating over and over again side by side, the mirror reflecting not only Walker but the viewer as well. The work, titled dressing, not only uses the body to explore palinopsia but also involves the viewer in the experience. It seems to ask the viewer to reflect on the ways their body and memory interact, as Walker writes in her artist statement that her work “explores the memory of her body as a tool to connect family histories.”

Margaret Walker, dressing (2024), photographic prints on silk, mirrors.

Composed of four hanging photographic prints on silk, her piece living explores generations and family ties, and the repetition of images in the same way people with the condition palinopsia, experience life. Each of the prints depicts Walker, her mother, or her grandmother doing textile work. When looking straight at the prints, which have been hung with space between them, the images of all three women blend, appearing as one person even though the photos were taken years apart. The sheerness of the silk makes each layer appear to float and shift slightly in the breeze, reminiscent of the fleeting nature of memory. The fluidity of the work combined with Walker’s storytelling creates a beautiful testament to the generations that came before each of us. 

Margaret Walker, living (2024), photographic prints on silk.

Both of these pieces present something likely familiar to the audience. In some way or another, every person is inherently connected to the past, especially as it relates to their own family and friends. Even the family or ancestors we never met are still important, for they continue to be seen in the features on our faces or the stories we are told by those who came before us. Just last night I was sitting with my grandmother and my new puppy Zipper when the conversation switched to my late grandfather’s old dog. Although in the moment it was just fun to share the memories and stories we recalled, I realize now when thinking of Walker’s work that it is so much more than that. Someday my grandmother will pass away and it will be up to me to carry on the stories and descriptions I have of her. My children and grandchildren may not know her personally, but just like in Walker’s work I hope they can draw the parallels when looking at photos of me alongside her and consider the fleeting nature of time and generations, but also the deep impact of memory and experience. I hope viewers can see in their own lives the ways palinopsia, or “again seeing,” is present, within their families or otherwise.

Walker’s work is included in Palinopsia at The Stamp Gallery of the University of Maryland, College Park, from April 23 to May 17, 2024.

Keeping Score: The Auto-Archive of Trevon Jakaar Coleman

Palinopsia from April 23, to May 17, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by Trinitee Tatum

Viewers must be active participants to uncover the exploration of my own identity, representation, and perceptions within established spaces and genre.

Trevor Jakaar Coleman via website

If the projections flicker and no one is around to see, will they still be in our memories? Do they hold the same weight when no one watches as when we sit and stare? Perhaps Trevon Jakaar Coleman’s series of experimental projections onto quilts, walls, and windows freeze when unviewed, awaiting the audience’s wandering eyes. In witnessing the work, the viewer is challenged to be an active participant, critically thinking about the art’s layered meaning, à la Marshall McLuhan’s notion of cool media. Cool media, as McLuhan writes, is media that requires a high degree of participation on the part of the audience, juxtaposing hot media’s low audience participation. For example, McLuhan writes that lectures are hot media compared to seminars. However, the labeling of hot and cool is relative to other media, and therefore fluid in nature. Coleman, sensitive to mainstream production of hot media that captivates the viewer with illusions and artifice, seeks to defamiliarize typical audience engagement. Coleman interrogates expectations and assumptions of Black self-fashioning by unveiling his repository and fashioning his own world, treating the multitudes of his personhood as an archive to be referenced within the work.

I am going back into my own archive with the things I have held onto since… forever.

Trevor Jakaar Coleman via interview

Trevon Jakaar Coleman, Untitled (Multimedia projection installation), 2024.

Coleman reimagines previous photographs and films, mapping metaphorical projections of himself across the gallery– his community, his travels, his imaginings. Rocks and minerals are superimposed onto portraits of his community of Black creatives in Iowa City and are used to frame nostalgic videos of vast and varied landscapes. Referencing Kathryn Yusoff’s “A Billion Black Anthropocenes or None,” Coleman’s work analyzes the ecological impacts of extracting rocks and minerals and the use of Black bodies as tools to extract said materials. Coleman, who describes his work as a “thought process through material,” incorporates the exploration of new techniques and practices into his work through the presentation of art made from newly acquired skills like quiltmaking in Untitled Quilt #2 (2024) and Untitled (2024). Unafraid to showcase work that might be read as “broken” or “unfinished,” he embraces imperfection and encourages viewers to do the same, confronting the production of hot media that people are quick to consume, yet not digest. Simultaneously, Coleman protests the politics of respectability, asserting that art that resists normative expectations and the status quo should not be suppressed. 

Trevon Jakaar Coleman, Untitled Quilt #2 (Multimedia), 2024.

Untitled Quilt #2 (2024) is fashioned out of acquired materials like discarded mat boards from fellow caricaturists from his time as a caricaturist in South Carolina. He scanned photographs and comics, printed them onto fabrics, and sewed them together to make a quilt. Quiltmaking’s historical position in the African American community is archival at its most potent – deeply charged with collective memory, community building, and resistance work. All of these aspects of Coleman’s work solidifies archives as a repeated motif, both through the subject matter and material. 

Of Greek origin, palin for “again,” and opsia for “seeing,” Palinopsia, in this reading, is the remembering and recreating of memories until infinity. It’s the superimposition of conscious states, the public projection of what privately lies beneath. Coleman’s art materializes the shifting of memories, the bits of self that rise to the surface again and again, waiting for the viewer to reach out and touch. 

Trevon Jakaar Coleman’s work is included in Palinopsia at The Stamp Gallery of the University of Maryland, College Park, from  April 23, to May 17, 2024.

For more information on Trevon Jakaar Coleman, visit http://www.trevonjakaar.com/.

 

Spatial Exploration with Jill McCarthy Stauffer’s Works

Palinopsia from April 23 to May 17, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Oliver Foley

In a gallery displaying flat works on a wall, the usual action by the engaged viewer is to stop walking and look deeply at the piece of interest. Art on a single plane does not encourage observation from all sides, it even prevents it. This is not the case with free-standing sculptures, like statues, kinetic pieces, or floor-mounted multimedia assemblages. When an artist chooses to add a third dimension to their work, engagement necessitates movement through space to properly observe all elements of the piece. Amongst the pieces currently on view at Stamp Gallery, two works by Jill McCarthy Stauffer promote this kind of movement-based exploration by the viewer in unconventional ways. The works, I remember how the sanderlings go and if everything is connected, are more akin to two-dimensional artworks in their mounting and structure, yet inspire a similar type of spatial exploration as a freestanding sculpture.

Jill McCarthy Stauffer, I remember how the sanderlings go, 2023

The first of these pieces, I remember how the sanderlings go, is a work of analog projection onto a wall above a line of sand. Although the key component of the piece is essentially flat against the wall, motion is essential for its artistic functioning. A large black box on the floor divides a small passageway into two zones: a zone to walk through, and the piece itself. As the viewer passes through the corridor, an ultrasonic sensor detects their movement like a bat detects an insect with echolocation. The detection of movement triggers a series of analog projections. In the same direction as the viewer’s pathway, a small projected bird moves across the sandbar, shifting in color in glitchy lines formed by light projected through dichroic film. As I was first interacting with this piece, I was captured by the sense of experimentation that it prompted, both to seek an understanding of the black box’s mechanism and to see all permutations of its projections. I explored it for a while, moving back and forth through the corridor, standing in place to let it repeatedly trigger, and jumping from one sensor to the other to trigger both bird-directions at once. The playfulness of interactivity in this piece sets it apart from conventional three-dimensional works as an empirically exploratory piece.

Jill McCarthy Stauffer, if everything is connected, 2023

At the end of the bird’s corridor, the viewer finds themselves transported fully to the beach environment of Stauffer’s works. On the wall are five large shells connected by wound cables of wire. Ocean sounds play, immersing the viewer. The shells are illuminated from behind, creating a color-changing glow framing each shell. From afar, the surface of the enlarged reproductions of shells glimmers faintly. Closer inspection reveals gleaming colored bands which criss-cross in and out of the shells, reflecting the light cast from the other shells. The dynamic textures of the carapaces draw in the viewer to observe their intricate variation in coloration and topography. I found myself changing position, crouching, tilting my head, and moving around these pieces to get a better view of their complexities. Despite being wall-mounted, the visual appearance of this piece changes as one moves around them. The light and images reflected in the bands of lustrous film transform and distort as the viewer changes their angle and distance. 

Engagement is often one of the most desirable audience responses an artist could hope for. In my own experience, artworks that cause me to move through a space and explore are often the ones which resonate most in my memory; the more a person’s body is engaged, the stronger the sense-memory of the experience. Through their creative use of electronic interactivity, Stauffer gives the audience an experience they are unlikely to forget.

Palinopsia will be on view at the Stamp Gallery at the University of Maryland, College Park, through May 17, 2024.

Exploring Reality in Palinopsia

Palinopsia from April 23 to May 17, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Ellen Zhang

What is palinopsia? Palinopsia refers to a fascinating visual phenomenon where individuals repeatedly see images even after the original visual stimuli have disappeared. In the exhibition Palinopsia, artists Trevon Jakaar Coleman, Jill Stauffer, Varvara Tokareva, and Margaret Walker offer their unique perspectives on what is real versus seen, inviting visitors to delve into the realm of perception and interpretation.

According to Coleman’s website, his works aim to “challenge expectation, iconography, language, and space, creating a distance that leaves room for inquiry” (http://www.trevonjakaar.com/). In Palinopsia, Coleman’s works draw inspiration from comic books and other non-fiction sources. The alien-like figures and terrain are what make his works particularly captivating. At the same time, there are elements of the real world. For instance, in Untitled Creatures #1-4, videos of natural landscapes are encapsulated by what seem like extraterrestrial beings. By blurring the line between reality and fiction, Coleman challenges the idea of the world we know. Is there more to what is visible to us? Is there another world that we are not capable of seeing? Another way in which Coleman achieves his broader purpose of “leav[ing] room for inquiry” is how he titles his work. All four pieces in Palinopsia begin with “untitled” in their names. This suggests that Coleman wants the viewer to engage in his work actively. He encourages his audience to rely on their individual perception to create meaning from his work rather than setting an expectation for what his work represents via a title. 

Trevon Jakaar Coleman, Untitled Creatures #1-4 (2024), Mixed Media.

Tokareva’s work, in particular, compliments the underlying themes of Coleman’s pieces. What I found most intriguing about her pieces is how she incorporates different AI tools to portray history. Her research delves into the “New East”, utilizing archival visuals “to capture a significant change within society” as described on her website (https://printingmadnessforever.com/). Looking through the eyes of the audience, discerning the extent that the original source materials (from the Olympics) have been manipulated by AI proves challenging, prompting the question of AI’s authenticity. Like Coleman, Tokareva blurs the line between what is real and what isn’t by drawing attention to the unreliability of perception. More specifically, her work reiterates the importance of knowing the source of information. In Utopia III, three TV screens display videos of the Olympic Games in Soviet Moscow in July 1980. To what extent do these AI-generated videos include real elements of the Olympic Games? Can we even distinguish what’s real or not if our perception of the East is biased? Those that view her work, knowing that it incorporates AI, will question the authenticity of the content and walk away without a set opinion. In Tokareva’s work, the line between reality and AI is blurred due to the Western gaze, largely dictated by Western media forms, of what the East was and what it is now. 

Varvara Tokareva, Utopia III (2023-2024), Three-Channel Video on Three Monitors.

Coleman and Tokareva’s works capture the inconsistency of perspective and consequent interpretation by prompting their audience to wonder what is real and what isn’t. In the same way that palinopsia works, their works serve as visual phenomena that merge real and perceived. The significance of doing so is that we, as audience members, are compelled to reconsider our preconceptions and confront the complexities of our visual and ideological perspectives. Through their art, we are pushed to reconsider what we know to be true: our interpretations of space, history, and culture. By challenging our understanding, their art sparks intellectual dialogue while encouraging the exploration and acceptance of diverse perspectives.

Trevon Jakaar Coleman and Varvara Tokareva’s works are included in Palinopsia at The Stamp Gallery of the University of Maryland, College Park, from April 23 to May 17, 2024. Coleman will be hosting a Analog Projection Workshop with Jill Stauffer April 29, 7-9pm. Tokareva will be hosting a Cyanotype Workshop with Margaret Walker May 7, 3-4pm. Both events are free and open to the public. For more information on Coleman, visit trevonjakaar.com and on Instagram @trevonjakaar. For more information on Tokareva, visit https://printingmadnessforever.com/. For more information on Palinopsia and related events, visit https://stamp.umd.edu/centers/stamp_gallery.