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Hidden in Plain Sight: The Paradoxes of Self-Expression in Mami Takahashi’s Writing Myself

We Live in the Sky: Home, Displacement, Identity from October 16 to December 7, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Noa Nelson

Mami Takahashi’s video performance Writing Myself is a fascinating exploration of identity, language, and the paradoxes of self-expression. In this work, Takahashi uses writing as a tool not to reveal herself but to disappear, turning what could be a deeply personal form of communication into an act of obscuration. By transforming writing into a form of erasure, she invites us to contemplate the contradictions inherent in sharing our experiences while simultaneously shielding them from understanding.

The piece unfolds as Takahashi writes in Japanese –her mother tongue– on transparent film, using this familiar language to express anecdotes, quotes, memories, and thoughts. Born and raised in Tokyo, Takahashi often draws on themes of displacement and distance from home, and the use of Japanese in her work becomes a way of grounding herself within these feelings. The physicality of her process is deliberate and measured, it feels both intimate and meditative. As she writes, the text gradually builds up, creating a dense layer of characters that ultimately forms a barrier between her and the viewer. Her presence, once clearly visible, becomes obscured behind a wall of words, a literal screen of her thoughts that paradoxically makes them unreadable.

In Writing Myself, Takahashi wrestles with the tensions between expression and obscurity. On the one hand, writing is an act of communication—a way to connect, to leave behind a trace of one’s thoughts and experiences. But by layering the text until it becomes indecipherable, she complicates the act of sharing through writing. Her words, meant to be seen, are concealed, much like memories that fade with time or thoughts that lose clarity in translation. This paradox reflects the struggle between the desire to express oneself fully and the instinct to hide or protect certain truths.

  Mami Takahashi, “Writing Myself”, 2015, Single-channel Video, 03:00 min    

Takahashi’s work also comments on the way we face reality or escape from it. Writing, in many ways, serves as a means of confronting one’s experiences, offering a way to make sense of the world. Yet in Writing Myself, writing also becomes a means of retreat—a way for the artist to distance herself from the viewer. As she disappears behind her own words, she creates a space where the boundary between revelation and concealment becomes blurred. It’s as if she is using language to construct a mask, one that hides her while simultaneously revealing the contours of her thoughts.

For those who do not read Japanese, the text remains an opaque screen, inviting them to reflect on the limits of their understanding. Even for those who can read the language, the layering of characters turns the script into a visual rather than legible experience. The tension between the familiar and the inaccessible is present, echoing the complexities of cultural identity and the experiences of those who navigate multiple worlds.

Writing Myself serves as a powerful meditation on the contradictions of self-expression. Takahashi’s methodical writing process becomes an act of introspection, yet the final product is a wall that prevents true insight into her mind. It is a reminder that the act of sharing is never straightforward—every word we offer can also be a means of concealing, and every attempt to communicate can result in further mystery.

Through Writing Myself, Mami Takahashi challenges us to reconsider what it means to understand another person’s experiences. She invites us into her world, only to remind us that some aspects will always remain out of reach. Her piece, like the layers of text she builds, is a beautiful contradiction—an artwork that is as much about what it conceals as what it reveals. It serves as a reminder that art, much like language, is often most powerful when it embraces the spaces between expression and obscurity.

Mami Takahashi’s work is included in We Live in the Sky: Home, Displacement, Identity at The Stamp Gallery of the University of Maryland, College Park, from October 16 to December 7, 2024.

For more information on Mami Takahashi, visit https://mamitakahashi.art/.

For more information on We Live in the Sky: Home, Displacement, Identity and related events, visit https://stamp.umd.edu/centers/stamp_gallery.

Anacostia Intelligence

The Digital Landscape from August 26 to October 5, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Oliver Foley

Art can be divided into two elementary actions: observation and synthesis. In the creation of a piece of art, the human takes in their surroundings, their own thoughts, their friends; then their neurons disassemble, reassemble, combine, and distort the data which was once an observation. That which is exterior to the artist is digested into a viscous chum within the mind, a fuel which can then be channeled through the hands, mouth, or body of the artist into their work. This synthesized work is then re-observed and re-synthesized in the cyclic action of art. 

In his pieces Machines Learn From the River: Submerged Printer 1.1 and 1.2 (2024), the artist Billy Friebele invites non-human agents into his craft. Machines collaborate with Friebele in both steps of the art creation process: a video camera extends his ability to observe, and generative artificial intelligence extends his ability to synthesize. 

The use of tools to extend the senses is a phenomenon nearly as old as humanity itself. We possess the innate ability to expand our bodies through the machine, bringing the inanimate into the animate. Friebele’s Machines Learn From the River take their inspiration from two primary sources: Friebele’s own experiences moving through the Anacostia River, and his video piece River / Printer / Habitat. From the perspective of a fish in murky water, Friebele’s camera moves through the shallow waters of the Anacostia, moving quizzically around a large mass of green printed circuit boards and plastic. The camera circumnavigates the pollutant, a large printer with rusting circuit contacts and exposed innards. Through the camera, Friebele is able to see the printer’s vastness to the fish. The eye is limited by the size and movement of the body, but the camera is not; Friebele is able to exit his human perspective and reflect on the proportionality and appearance of the abandoned underwater machine. 

The video was then re-observed by Friebele and his second non-human accomplice: a Generative Adversarial Network (GAN). Just as Friebele’s neurons melt his senses into a collection of electrical impulses and neural connections, the artificial neurons of the GAN turn images of the underwater into abstract tokens. This digestive step of synthesis occurs entirely outside of our awareness. In fact, our awareness itself is a product of this digestion. The next step is more conspicuous: the human or machine searches for patterns in the data. These patterns can be internal within the data or relate to past observations. 

A GAN actually consists of two neural networks, and can be thought of as two people discussing their observations and trying to find patterns in them. Each machine-mind extends its abilities through the other, just as Friebele extends his own. These neural networks then realize their findings in the form of an image which mimics the patterns they have found. This image lies in the center of each piece of Machines Learn From the River. The image is bisected in two by a fluid-looking substance, the GAN’s understanding of water; green amorphous blobs protrude from the reflective sludge giving the impression of a plant. A far cry from the uncanny AI images which now populate the internet, this GAN’s output is much more impressionistic and chaotic. This lack of realism emphasizes the imperfect subjectivity of the observation-synthesis process.

 

Machines Learn From the River: Submerged Printer 1.1 (2024) by Billy Friebele

Machines Learn From the River: Submerged Printer 1.1 (2024) by Billy Friebele

 

In the final step in the cyclic process of Machines Learn From the River, Friebele learns from the machines. He takes in the aquatic patterns analyzed and regurgitated by the GAN and applies the same observation-mimicry that the GAN performed on his video. Using paint and natural materials from the Anacostia, Friebele paints the image. Particles of soil intermix with the colors, with a reflectivity imparted by the resin coating. The interpretations of the machines give way to a painting lying in the space between reality and technology. Layered stones and other natural materials pull the patterns back to reality, contextualizing the curves and colors with their real-world counterparts. Each stage of Friebele’s artistic process is apparent, allowing the viewer a glimpse into the internal machinations of both Friebele and his non-human companions. 

Billy Friebele’s work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26 to October 5, 2024. For more information on Billy Friebele, visit https://www.billyfriebele.com/. For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/articles/stamp_gallery_presents_digital_landscape.

 

Assimilation, Loss, and Home in Kat Navarro’s Kalapati Without a House

The Digital Landscape from August 26th to October 5th, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by James Cho

The process of immigration has always been a difficult one, no matter the time, place, or people involved in it. What most people don’t fully recognise, though, is that immigration is more than the journey alone. More than the arrival off a boat or the crossing of a border,it is a process that starts before the journey is taken, and in the case of a successful journey, continues for years after. 

I’ve personally experienced this process multiple times, having moved repeatedly across many different countries that I’ve called home in Asia. The feelings of uncertainty that come with repeatedly losing friends, a sense of familiarity, and over time a slow degradation in my own native French that my mother and I continue to speak over the years as we moved from China, to Singapore, to Korea, and then to the States. Wherein the process partially assimilated us into each place as we learned to call them all home before having to leave each one as we engaged with the many cultures and people in these countries. 

In our current exhibition, The Digital Landscape, there is no better representation of these layered notions of home, assimilation, loss, and language that come about due to immigration than Kat Navarro’s Kalapati Without a House. Tucked away in the Gallery’s nook at the very front of the Gallery, visitors can sit and watch Navarro’s animation where every two minutes, hands that support a Bahay Kubo (a kind of house indigenous to the Philippines) strip away a part of it until the last hand drifts beneath the waves. As this occurs, less and less of the animated birds come to roost in the Bahay Kubo, a parallel to the how the pigeons that Navarro’s family raised in the Philippines slowly left one by one before her family immigrated to Baltimore. 

Kat Navarro, Kalapati Without a House, 2023. Mix Media animation project, 16:00.

By animating a symbolic representation of her family’s experience with immigration overlaid with narration by her Tito (uncle) and Lola (grandmother) in Tagalog, Navarro’s animation captures many aspects of immigration. The loss of home and everything that was once familiar to her family in the past, the slow degradation of language that came with and continues to come with assimilating into another country, and the need to construct a new home in an initially unfamiliar and oftentimes hostile environment.

It specifically acts as a reflection of the past, of a version of a place that was once “home” that likely doesn’t exist anymore today as it once did decades ago, or at least to a recognisable degree. The animation is also a snapshot of the present and future where immigration continues to break down oral storytelling and language over time, evident in the untranslated narration of Navarro’s Tito and Lola as an ongoing part of their assimilation into American culture, while still retaining some of it by talking to one another.

Conversely, while Kalapati Without a House embodies loss that stems from immigration, the animation also embodies the notion of survival. Navarro’s family, like many immigrant families across the globe, persist despite the loss of the Bahay Kubo and untranslated Tagalog dialogue. Though difficult to create, I believe that the animation creates a sense of hope and familial unity amid the pain of losing one’s home and connections like her family’s pigeons to one’s original home. In the wake of assimilation and the degradation of culture, immigrants survive and work to resist this post-journey development to build new homes for themselves and their children. A new home in a new landscape, a home that will resist and survive the fate of its predecessor who can only exist in a digital environment like Navarro’s animation. 

Kat Navarro’s work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26th to October 5th, 2024. For more information on Navarro, visit https://katnavarro.com/About-Contact-1. For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/articles/stamp_gallery_presents_digital_landscape.

Caught in the Glitch

The Digital Landscape from August 26 to October 5, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Ellen Zhang

Digitalization has drastically changed the relationship between space, time, and self. With the help of phone cameras, humans can now exist in pixels instead of atoms. Through the cloud, memories can be stored in gigabytes instead of physical albums. Technology has fundamentally changed day-to-day life, allowing humans to transcend the traditional limitations of space and time. 

Ally Christmas, Untitled (Glitchcock Eyes), 2018, Cinemagraph, 00:00:30 (loop).

Consider the question posed by Ally Christmas in her 2018 piece Untitled (Glitchcock Eyes): Is the phone capturing a present being or is it a digital echo of someone’s past? The answer may be both. Christmas describes her work as a “version of herself being caught between the temporal planes of lived present and virtual past”. The lines between these planes are blurred as it is unclear which is being represented where. Upon closer observation of Untitled (Glitchcock Eyes), Christmas’ eyes and nose appear on the phone screen. Is this her “virtual past” that she mentions? In the background, glimpses of her hair and hands cascade across the screen. Are these evidences of the “lived present” she describes? Most importantly, these two planes combine to form, what Christmas states, is “a new kind of zombie”. The eyes and nose of a digital past meshed with the hair and hands of a present self. 

The concept of a zombie exhibits how digitalization shapes an individual’s present self. The way humans interact and portray themselves in the digital world can drastically shift beliefs, values, and attitudes. For instance, social media enables individuals to curate their online identities through carefully selected images. Over time, one’s identity can evolve and become more aligned with their online persona. As a result, it is nearly impossible to differentiate one’s “true self” versus what has been influenced by the digital world. In addition to the fine line between actual and digital, Christmas explores the interplay of past and present in her work. When past moments can be revisited in the form of a picture or data, it opens up the possibility of reinterpreting past experiences. This never-ending process emphasizes how digitalization is an invisible hand in shaping present identity. 

But what are the implications of such processes? When virtual personas and lived experiences come together, it raises the question of what is authentic and what isn’t. This leaves many, including myself, torn between who we are online versus in the physical world. In pursuit of having a likable virtual persona, there is persistent anxiety to become the most appealing version of oneself. As a result, the “zombie” that Christmas refers to can also represent the existential struggles of being in a hyper-digital age. 

Christmas’ use of planes, in terms of past versus present and digital versus reality, facilitates conversation on how the digital world shapes people. By acknowledging how the present self is a product of becoming digital personas and reevaluating the digital past, we can strive to be more intentional about our lived experiences.

Ally Christmas’ work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26 to October 5, 2024. For more information on Ally Christmas, visit ​​allychristmas.com. For more information on The Digital Landscape and related events, visit stamp.umd.edu/gallery.

Securi ex machina, or Safe from the machine

The Digital Landscape from August 26 to October 5, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by Trinitee Tatum

For an instant, I stood in front of Chris Combs’ Pollination (2023). It simultaneously stole my face and voice, projecting a virtual me before the physical me. The real me. I should have felt violated, exposed, but I stayed. I let Pollination search and seize me. I spoke so it could hear me. I was compelled to let it document me. A moment of pirated digitalization transformed into a prolonged, authorized archival of the self for my own benefit. What led me, and many others, to indulge in and consent to Pollination’s surveillance? Are we hoping to see if technology perceives us the way we see ourselves? Or is it the hope that this piece documents our existence forever, so we may never be forgotten? Perhaps the answer lies somewhere in the unearthing of the algorithmic and systematic indulgence of surveillance for the sake of vanity and ego.

Chris Combs, Pollination, 2023. Aluminum, DIN terminal blocks, wire, screens, computers, 5×4.5×4’. Screenshot via artist’s website.

Pollination is an interactive flower-shaped piece that responds to faces and speech. It uses a camera to recognize faces, transforming them into rotating flower-like shapes, while a microphone listens to speech and displays its transcription on multiple small screens. However, Pollination does not fulfill the desire to be forever etched into the ether as nothing is uploaded from the piece. It uses “whisper.cpp” to transcribe audio entirely within the device and the facial recognition is powered by OpenCV. The closed circuited experience of Pollination means the user’s interaction is disposable, ephemeral. It’s a denial of permanent documentation.

Search results of security camera selfies on Pinterest.

On both systemic and individualistic levels, surveillance is often driven by concerns of fear, vulnerability, and a struggle for control. Surveillance pacifies through the external imposition of order, creating an illusion of security and stability through acts of monitoring, predicting, and understanding. However, this sense of authority is often superficial, and surveillance’s inherently parasitic nature demands data for eternity. Only major organizations have been able to harness the beast by overtly passing the labor of watching on to the users. Big tech companies create opportunities for self-surveillance and external monitoring via social media, but rather than creating a sense of control, this often exacerbates feelings of inadequacy and insecurities. Intentionally or unintentionally, users equate their self-worth to their social media metrics and are driven to curate a perfect public image to feel both internal and external validation. The more susceptible users watch themselves and others via digital networks, the more the images and algorithms reinforce their insecurities, where they compare and conflate themselves with the idealized, curated lives on their feeds. This creates a feedback loop where insecurity fuels surveillance, and surveillance fuels further insecurity.

Screenshot of ChatGPT when prompted to consider its own participation in self surveillance.

Ultimately, (self)-surveillance driven by insecurity is an endless and futile pursuit of reassurance as it only temporarily assuages fears– big, existential fears of the unknown, the fear of losing control, the fear of mortality, the fear of fate. The fear that we are here, and then we are gone. This reassurance, however, is fleeting, a temporary respite. The more one surveils, the more one realizes that complete control or total knowledge is impossible. Look Pollination in the eye, speak to its mic, but seek personal satisfaction beyond the screens. 

Chris Combs’ work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26 to October 5, 2024. 

The Power of What We Don’t See: Reflections on Mollye Bendell’s Outgrown

The Digital Landscape from August 26 to October 5, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Noa Nelson

The Power of What We Don’t See: Reflections on Mollye Bendell’s Outgrown

In the modern world, we’re conditioned to focus on what we can see, on the immediate and the tangible. We view our surroundings, assessing value and importance based on what is in front of us. But art often asks us to dig deeper, to look beyond the obvious and consider the unseen forces at play. Mollye Bendell’s Outgrown (2022), with its engraved acrylic panels and augmented reality (AR) application, pushes us to do just that — it invites us to confront the unseen and the forgotten.

In Outgrown, Bendell resurrects the often-overlooked weeds that once grew in a space, visualizing a world where these overlooked plants thrive. Using AR, viewers look through a tablet provided with the installation and see the weeds rising up from the acrylic panels, reclaiming space in a way that transcends human control. These spirits are not just remnants of a past ecosystem but also a vision of a possible future, where the weeds have evolved into various flowers that grow and intertwine. Each one builds off the others, forming complex, beautiful networks of foliage. The physical panels, approximately 4×6 feet in size (all together), glow with an eerie beauty, but it’s the AR experience that elevates the piece from mere aesthetic object to a meditation on nature, memory, and visibility.

 

Mollye Bendell, Outgrown, 2022. Engraved acrylic panels, augmented reality application. Photo Courtesy of the Artist.

 

Bendell’s work operates on multiple levels, but what stands out most is its insistence on honoring what we don’t see. The weeds she portrays are not the curated flowers we often associate with beauty in gardens, but the plants we ignore, dismiss, or actively remove from sight. By presenting their new forms in AR, she makes visible the life that has been pushed out of view — both literally and metaphorically. The new form these weeds take in their resurrection is striking. They blossom into a variety of flowers, a kaleidoscope of growth and beauty. Bendell transforms the ordinary into the extraordinary, reminding us that even the most disregarded forms of life have their own potential to bloom into something magnificent. The resilience of these weeds turns into a celebration of their ability to persist, adapt, and thrive.

The piece also speaks to the power of AR itself — a technology that overlays digital images on the real world, making the invisible visible. Through AR, Outgrown transforms what would be a static installation into a dynamic, evolving interaction. This element reflects the tension between what we perceive with our eyes and what actually exists around us. Weeds, much like many aspects of life, often go unnoticed until something or someone draws our attention to them. In Bendell’s work, the use of AR acts as a metaphor for the limitations of human perception. It asks us to question what else we are not seeing. What exists beyond our narrow field of vision? 

There’s also a deeply ecological undercurrent in Outgrown. In many ways, it presents a post-apocalyptic vision — not of a world devoid of life, but of one where nature has “outgrown” human control. The weeds, given the space to thrive, suggest that even in the absence of human cultivation, life persists. Yet, what could have been a harsh takeover of an overgrown wilderness instead becomes something unexpectedly beautiful. The weeds evolve into flowers of different kinds, building off one another, creating a web of new growth, connected in their vitality. This post-human biodiversity is a haunting vision, but one with a redemptive quality. It’s a reminder that the natural world doesn’t need us to survive. In fact, it might do better without our interference. The ghosts of the weeds are both a eulogy for the plants we’ve displaced and a warning of the resilience of nature, which won’t sit idle forever.

This quiet rebellion of weeds is symbolic of the many things in life that exist outside our perception — the overlooked, the forgotten, the marginalized. Yet, when given the space, these elements flourish in ways we might not have imagined. Bendell reminds us that what we dismiss or attempt to control will not remain hidden forever. In Outgrown, these spirits of plants rise not in defiance but in quiet beauty, suggesting that nature’s capacity for growth is beyond what we can imagine.

The power of Outgrown lies not only in its visual elements but in its conceptual framework. It’s an exploration of how much exists beyond the scope of human vision, and a critique of our tendency to ignore what doesn’t fit neatly into our view of the world. By making visible what is usually unseen, Bendell asks us to reconsider our relationship with the environment, with the invisible forces around us, and with the things we choose not to see.

Ultimately, Outgrown challenges us to pay attention. The beauty and resilience of the natural world exist beyond our gaze, and just because we don’t see something doesn’t mean it isn’t there. There is power in what we overlook, in the spaces we leave behind, and in the things we fail to acknowledge. Bendell’s piece asks us to expand our perception, to honor what grows in the margins, and to consider that the unseen may be just as important — if not more so — than what is in front of us. And as the weeds in Outgrown transform into flowers, we are reminded that beauty can arise from what we least expect, building and growing in ways we never imagined.

 

Mollye Bendell’s work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26 to October 5, 2024.

For more information on Mollye Bendell, visit https://mollyebendell.com/

For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/centers/stamp_gallery

Paying with Our Time, and From Our Wallets

The Digital Landscape from August 26th to October 5th, 2024 at The Stamp Gallery | University of Maryland, College Park | Written by Rachel Schmid-James

While humans are known for their adaptability, one could argue that the past twenty-something years have been overwhelming regarding technological development. It is often forgotten that the world first began to have the ability to store more digital information than analog technology in 2002. The advancements in digital technology in the past decade have been vast and fast-paced, leading to many conflicting opinions. Some argue that these breakthroughs are the best thing to ever happen, opening new doors for scientific discovery and improved quality of life. Others are more hesitant to embrace it, citing concerns about older and more traditional ways being pushed aside, leaving many behind. 

When it comes to visual arts, digital methods have often faced criticism from those more in tune with traditional mediums and techniques, who fear straying from them will lead to the downfall of art as we know it. However, many artists have instead chosen to embrace and incorporate new and evolving technology into their work. Our current exhibition, titled The Digital Landscape, explores the tensions between the digital and the natural world and the ways digital technologies can be utilized to further artistic expression and improve audience response without inhibiting the artist’s process or technique. 

A perfect example of this tension is found at the very back of the gallery in Chris Combs’ Insert 25 Cents to Feel Something: an interactive piece characterized by its vintage look and its delightful animation that appears when the viewer feeds the machine twenty-five cents. When a quarter is inserted into the work by the viewer, a short video plays of a cat with retro music as the background, each time a different one. I often hear the gasps of joy or the sounds of laughter from my post at the docent desk, and it is infectious. However, as quickly as it begins, the video is over, leaving the audience with only the memory unless they insert another quarter. By creating a sculpture that invokes the viewer’s sense of nostalgia through its older look and sound, Combs adds a new dimension to the ideas behind The Digital Landscape.

Chris Combs, Insert 25 Cents to Feel Something (2024), lens, LCD, steel enclosure, acrylic, polyurethane, coin acceptor, 15x12x7in.

Combs states that he created this piece to comment on consumerism and how the “‘free-of-charge internet’ has been commercialized by mega-platforms and super-national corporations (as they fight monopoly charges in courtrooms).” With access to the internet growing significantly over the past couple of decades, the chance to financially benefit from it has as well.

Combs argues that another form of payment has also been withdrawn from us: our attention and time. It is easy to get sucked into a video on TikTok or scrolling through posts on Instagram, and while both are free monetarily, they still come with a price. The briefness of the cat clip in the tiny circular window of the machine is his way of representing the short dopamine rushes that our brains experience on the internet. To get that joyful feeling again, you have to insert another quarter, recreating the addiction to our phones in everyday life. 

Combs uses digital technology to address his critique of this digital system, creating a fascinating dichotomy that perfectly encapsulates the ideas behind this current exhibition. Like it or not, digital technology is here to stay, so we can either resist or find ways to rearrange the systems so they work for everyone. Not all change has to be bad, and as I said, humans are made for it – we just have to be willing to.

Chris Combs’ work is included in The Digital Landscape at The Stamp Gallery of the University of Maryland, College Park, from August 26th to October 5th, 2024. For more information on Combs, visit https://chriscombs.net/. For more information on The Digital Landscape and related events, visit https://stamp.umd.edu/articles/stamp_gallery_presents_digital_landscape.

Seeing Again: An Exploration of Concepts in Margaret Walker’s ‘living’ and ‘dressing’

Palinopsia from April 23 to May 17, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by Rachel Schmid-James

“The past often repeats itself” is a popular saying in the modern world, but there is much more truth in it than just surface level. When I am performing a task such as cooking or riding the train, I am hit with memories of holding my grandfather’s hand while boarding the MARC or getting flour all over myself while helping my grandmother make red beans and rice. In the Stamp Gallery’s latest exhibition Palinopsia, artist Margaret Walker breathes life into this feeling, showing that the past cannot always be clearly distinguished from the present.

Each artist in this show brought their unique interpretation of the idea of “palinopsia” to this exhibit, each exploring a different aspect of the term. A medical condition, palinopsia causes images to be repeated in a person’s field of vision after the stimuli have been removed. The word itself comes from the combining of the Greek words palin (again) and opsia (seeing), which Walker engages with through exploring the ties between generations. She portrays images of her family members and herself over and over again to encourage the audience to engage with the themes, just as the word palinopsia suggests. 

The first thing the viewer sees when they turn to the left of the gallery is a transparent piece of silk printed with images of a woman covering a series of small, square mirrors. The woman, Walker herself, stands at different angles, her image repeating over and over again side by side, the mirror reflecting not only Walker but the viewer as well. The work, titled dressing, not only uses the body to explore palinopsia but also involves the viewer in the experience. It seems to ask the viewer to reflect on the ways their body and memory interact, as Walker writes in her artist statement that her work “explores the memory of her body as a tool to connect family histories.”

Margaret Walker, dressing (2024), photographic prints on silk, mirrors.

Composed of four hanging photographic prints on silk, her piece living explores generations and family ties, and the repetition of images in the same way people with the condition palinopsia, experience life. Each of the prints depicts Walker, her mother, or her grandmother doing textile work. When looking straight at the prints, which have been hung with space between them, the images of all three women blend, appearing as one person even though the photos were taken years apart. The sheerness of the silk makes each layer appear to float and shift slightly in the breeze, reminiscent of the fleeting nature of memory. The fluidity of the work combined with Walker’s storytelling creates a beautiful testament to the generations that came before each of us. 

Margaret Walker, living (2024), photographic prints on silk.

Both of these pieces present something likely familiar to the audience. In some way or another, every person is inherently connected to the past, especially as it relates to their own family and friends. Even the family or ancestors we never met are still important, for they continue to be seen in the features on our faces or the stories we are told by those who came before us. Just last night I was sitting with my grandmother and my new puppy Zipper when the conversation switched to my late grandfather’s old dog. Although in the moment it was just fun to share the memories and stories we recalled, I realize now when thinking of Walker’s work that it is so much more than that. Someday my grandmother will pass away and it will be up to me to carry on the stories and descriptions I have of her. My children and grandchildren may not know her personally, but just like in Walker’s work I hope they can draw the parallels when looking at photos of me alongside her and consider the fleeting nature of time and generations, but also the deep impact of memory and experience. I hope viewers can see in their own lives the ways palinopsia, or “again seeing,” is present, within their families or otherwise.

Walker’s work is included in Palinopsia at The Stamp Gallery of the University of Maryland, College Park, from April 23 to May 17, 2024.

Authenticity, AI, and the New East in Varvara Tokareva’s ‘Utopia’

Palinopsia from April 23rd to May 17th, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by James Cho

What is a utopia? Can one act as a facade to hide a dystopia? In Varvara Tokareva’s three Utopia pieces, she questions these same sentiments about the state of the USSR during the late 1970s and early 1980s. Alongside this inquiry, Tokareva also questions the authenticity of AI as a generative art form. Together, her work has viewers inquire about how we remember the nature of the USSR and how we currently perceive AI. 

 

Varvara Tokareva, Utopia II (Screen Print), 2024.

Per the historical record, it is possible to answer both of these subjects. Whether in the form of digital prints, screen prints, or videos generated using AI and archival sources, Tokareva’s Utopia pieces reflect how the Soviet Union wanted to portray itself as a strong, perfect, and militaristic state. In essence, a perfect utopia. However, when thinking more deeply about the time period, it’s possible to discern how Tokareva reveals the true dystopia of the USSR. In her prints and videos, dozens of gymnasts choreograph themselves into perfect pyramids or parade around an open field at the Summer Olympics in 1980. Behind these literal performances hides the horror of not just the dozens of proxy wars that the USSR and United States conducted during the Cold War, but also the government’s treatment of people within the Soviet Union. The unity that Tokareva showcases in her works as a recreation of the Soviet aesthetic contrasts sharply with the USSR’s abuse and manipulation of countries in the Eastern Bloc or “Comecon.”: a system that first appeared under Stalin’s “Cominform” and then under the Warsaw Pact, notwithstanding the military crackdown in East Germany through the Berlin Wall as part of the larger “Iron Curtain” that separated Western and Eastern Europe. 

Varvara Tokareva, Utopia I (Digital Prints), 2024.

The focus of Utopia, the Olympic Games in Soviet Moscow that took place in July 1980, is a marvellous example of the USSR’s desire to hide this dystopia. At this time, the USSR had been facing allegations of its athletes using testosterone to improve their performance in previous Games. On top of this, due to the USSR’s invasion of Afghanistan months earlier, the United States and multiple other countries boycotted the Summer Olympics in 1980 and a large number of European countries that attended competed under the flag of the Olympic Games rather than their native flags. Thus, despite the Soviet perfectionism displayed in the generative models that Tokareva used to create Utopia I-III, the Olympics that year were full of strife and global disunity.

This absurdity and dystopia that would not come to an end until the election of Mikhail Gorbachev in 1985 and his democratic reforms carry similar sentiments to our treatment of AI-generated art today. In the same way that we remember the USSR as full of conflict and superficiality, the general consensus surrounding generative art is the same. Art made by AI is commonly seen as hollow and quite literally artificial. In using this form of art to depict the Soviet Union, Tokareva brilliantly marries the art form and subject together to represent common views and memories of the Union and AI-generated art. 

Varvara Tokareva, Utopia III (Three-channel video on three monitors), 2023-2024.

As a medium, the AI-generated prints even function in the same way as the USSR does. From afar, the works look normal, but when getting a closer look viewers can see missing faces, extra body parts, and other minor imperfections created by the AI. With the USSR, the performances at the Olympic Games and propaganda spread about the success of the Communist party and Soviet Union during the Cold War hid how people in the Eastern Bloc and Russia were impoverished and struggling to eke out a living. 
Altogether, Utopia is a perfect example of the exhibition’s title, Palinopsia, which are visual symptoms in which there is an abnormal persistence or recurrence of an image in time. Though the USSR is gone today, the image of a utopia in Russia still persists. The ongoing war in Ukraine is a reminder of the persistence and recurrence of a dystopia being hidden behind puppet governments.

 

Keeping Score: The Auto-Archive of Trevon Jakaar Coleman

Palinopsia from April 23, to May 17, 2024, at The Stamp Gallery | University of Maryland, College Park | Written by Trinitee Tatum

Viewers must be active participants to uncover the exploration of my own identity, representation, and perceptions within established spaces and genre.

Trevor Jakaar Coleman via website

If the projections flicker and no one is around to see, will they still be in our memories? Do they hold the same weight when no one watches as when we sit and stare? Perhaps Trevon Jakaar Coleman’s series of experimental projections onto quilts, walls, and windows freeze when unviewed, awaiting the audience’s wandering eyes. In witnessing the work, the viewer is challenged to be an active participant, critically thinking about the art’s layered meaning, à la Marshall McLuhan’s notion of cool media. Cool media, as McLuhan writes, is media that requires a high degree of participation on the part of the audience, juxtaposing hot media’s low audience participation. For example, McLuhan writes that lectures are hot media compared to seminars. However, the labeling of hot and cool is relative to other media, and therefore fluid in nature. Coleman, sensitive to mainstream production of hot media that captivates the viewer with illusions and artifice, seeks to defamiliarize typical audience engagement. Coleman interrogates expectations and assumptions of Black self-fashioning by unveiling his repository and fashioning his own world, treating the multitudes of his personhood as an archive to be referenced within the work.

I am going back into my own archive with the things I have held onto since… forever.

Trevor Jakaar Coleman via interview

Trevon Jakaar Coleman, Untitled (Multimedia projection installation), 2024.

Coleman reimagines previous photographs and films, mapping metaphorical projections of himself across the gallery– his community, his travels, his imaginings. Rocks and minerals are superimposed onto portraits of his community of Black creatives in Iowa City and are used to frame nostalgic videos of vast and varied landscapes. Referencing Kathryn Yusoff’s “A Billion Black Anthropocenes or None,” Coleman’s work analyzes the ecological impacts of extracting rocks and minerals and the use of Black bodies as tools to extract said materials. Coleman, who describes his work as a “thought process through material,” incorporates the exploration of new techniques and practices into his work through the presentation of art made from newly acquired skills like quiltmaking in Untitled Quilt #2 (2024) and Untitled (2024). Unafraid to showcase work that might be read as “broken” or “unfinished,” he embraces imperfection and encourages viewers to do the same, confronting the production of hot media that people are quick to consume, yet not digest. Simultaneously, Coleman protests the politics of respectability, asserting that art that resists normative expectations and the status quo should not be suppressed. 

Trevon Jakaar Coleman, Untitled Quilt #2 (Multimedia), 2024.

Untitled Quilt #2 (2024) is fashioned out of acquired materials like discarded mat boards from fellow caricaturists from his time as a caricaturist in South Carolina. He scanned photographs and comics, printed them onto fabrics, and sewed them together to make a quilt. Quiltmaking’s historical position in the African American community is archival at its most potent – deeply charged with collective memory, community building, and resistance work. All of these aspects of Coleman’s work solidifies archives as a repeated motif, both through the subject matter and material. 

Of Greek origin, palin for “again,” and opsia for “seeing,” Palinopsia, in this reading, is the remembering and recreating of memories until infinity. It’s the superimposition of conscious states, the public projection of what privately lies beneath. Coleman’s art materializes the shifting of memories, the bits of self that rise to the surface again and again, waiting for the viewer to reach out and touch. 

Trevon Jakaar Coleman’s work is included in Palinopsia at The Stamp Gallery of the University of Maryland, College Park, from  April 23, to May 17, 2024.

For more information on Trevon Jakaar Coleman, visit http://www.trevonjakaar.com/.